CAUSAL LOOP (Installation View) (2016)
       
     
Generative Hammer (2016)
       
     
The Reduction (Installation View) (2016)
       
     
       
     
JUDSON (2015)
       
     
AIZUCHI (2015)
       
     
COMB, PICKAX, AND WORN WORM (2015)
       
     
GOLD COMB AND NO WORM (2015)
       
     
       
     
INHABIT HOST SKULL (2013)
       
     
Chance Resolution (2012)
       
     
       
     
CAUSAL LOOP (Installation View) (2016)
       
     
CAUSAL LOOP (Installation View) (2016)

wood, acrylic, tv, lightbox, rope

SPACE Gallery, 2016

Causal Loop Exhibit (David Bernabo/Blaine Siegel)

Generative Hammer (2016)
       
     
Generative Hammer (2016)

wood, acrylic

SPACE Gallery, 2016

Causal Loop Exhibit (David Bernabo/Blaine Siegel)

The Reduction (Installation View) (2016)
       
     
The Reduction (Installation View) (2016)

three-channel video and soundtrack

SPACE Gallery, 2016

Causal Loop Exhibit (David Bernabo/Blaine Siegel)

       
     
The Reduction (compiled edit)

three-channel video and sountrack

SPACE Gallery, 2016

JUDSON (2015)
       
     
JUDSON (2015)

Wood, acylic paint, spray paint

Mine Factory, 2015

No Vacancy Group Show

AIZUCHI (2015)
       
     
AIZUCHI (2015)

Paper, wire, wood, acrylic, lightbulbs

Miller Gallery, 2015

Pittsburgh Biennial

COMB, PICKAX, AND WORN WORM (2015)
       
     
COMB, PICKAX, AND WORN WORM (2015)

Sculpture works-in-progress

GOLD COMB AND NO WORM (2015)
       
     
GOLD COMB AND NO WORM (2015)

Sculpture works-in-progress

       
     
This May Not Take That Long (Pittsburgh Center for the Arts, 2013)

Two-channel video installation, audio track

Collaboration between David Bernabo and Emily Walley
Pittsburgh Center for the Arts, 2013

This audio/video installation examines the relationship of time, movement and process through a series of recorded actions performed by the artists. Throughout the installation space, corresponding and overlapping audio tracks detail conversations and sounds generated during the activity of producing the work itself. Bernabo is a musician/artist who performs with the rock band/theater troupe/artist collective Host Skull. Walley is a sculptor and video artist who recently co-curated "Ley Line" at Assemble Gallery in Garfield with artist/writer Justin Hopper.

 

Two screens show artists Emily Walley and David Bernabo executing a series of actions, from running between two points to opening and closing window blinds. A voice-over details the decisions made during the creation process that led to the performed actions, but the duration of each video and the voice-over varies, presenting new combinations and contexts for video and voice. The process of creating the piece was documented in video and audio recordings. The audio originates from recorded conversations made during the creation process. The conversations were transcribed and edited. When re-read and re-recorded, the voice-over may no longer fit the original context. The narrative is divorced from a representational image, and the original emotion is lost, rendering it purely functional.


Despite contextual trickery, the piece attempts to be an honest, albeit humorous, portrayal of creating. The actions performed in the video are simple, repetitive tasks with a clear goal. Trial and error are visible in achieving each goal. Each action allows for refinement of technique, but contains the knowledge that each repetition brings one closer to deterioration as the body tires.

INHABIT HOST SKULL (2013)
       
     
INHABIT HOST SKULL (2013)

sculpture, interactive sound installation

created by Host Skull (David Bernabo, Will Dyar with Matt Wellins, Chris Cannon, Jeff Schrekengost)

707 Penn Gallery, 2013

"Inhabit Host Skull" invites the viewer to shape a constantly shifting sound environment, leaving a mark that mutates with each generation. By recording a one minute segment of sound, the viewer (and now partici- pant) enters their instant composition into a sound bank that is filtered back into the gallery, creating a constantly evolving composition. Responsibility over the quality and usefulness of the installation becomes a shared burden, similar to emerging open-source technologies. Questions on creative control arise since the viewer creates the content, the artists create the structure, and the randomized program code delivers the end product.

Chance Resolution (2012)
       
     
Chance Resolution (2012)

video, arduino, mixed media

First Night Pittsburgh, 2012

Chance Resolution is an interactive aural and visual art installation that combines evolving sound design, interactive electronics, and stop-motion animation. The theme combines New Year's Eve resolutions with the risk you take by shaking a Magic 8-ball. Participants will be able to record a New Year's resolution that will  be cut up, combined with other resolutions, and fed back into the evening's sound enviroment. Then, after submitting their resolution, an 8-ball surrogate will be available to predict the resolution's outcome. A clear, plastic ball containing an Arduino circuit pad and an Accelerometer will trigger a 30-foot high projection of a shaking 8-ball. The participant can control the speed of the video projection by shaking faster or slower. Once they stop shaking, the 8-ball message is revealed. "Outcome looks good." Inbetween participants, viewers will be treated to some short stop-motion animations created by artist Emily Walley and myself. Have a sneak peak below.

       
     
MODULES 06: LEY LINE (2012)

video

Assemble Gallery, 2012

The sixth entry in the iterative MODULES composition was originally shown at Assemble Gallery during the Ley Line exhibit, curated by Justin Hopper and Emily Walley. The original gallery installation was shown on two screens with overlapping music. This vimeo video lines up all the sections sequentially.

Movement: Amy Wellock-Staggs, Taylor Knight
Music: Will Dyar, Ben Montgomery, Taylor Knight, David Bernabo
Photography and Edit: David Bernabo